Video Game Center and Tournaments

EvilleCon 2015 is glad to include the Video Gaming Center hosted by I Play Games (IPG). IPG will have multiple video games available for casual play during the convention.  Either simply sit down and play a game already available or see an IPG attendant for a game change out. Multiple video game tournaments will also be hosted in the IPG Video Game Center (along with a Pokemon Omega Ruby and Alpha Sapphire tournament in the Trading Card Game Tournaments Area).  Each tournament will include awesome prizes to be sure to compete and win big!  Sign ups for each tournament will commence at the start time for the tournament in the designated area.

 

Guilty Gear Xrd

Guilty Gear XrdRules:

  • 99 time
  • Best two out of three matches
  • For 8 players, double elimination
  • For 16 or more players, single elimination

 


Dance Central 3

Dance Central 3Rules:

  • Performance mode with 2 players
  • Single elimination
  • First round difficulty is Medium and every round after is Hard
  • Songs selected by judges

 


Mario Kart 8 

Mario_Kart_8Rules:

  • 4 player pools
  • 3 race rounds
  • 150cc
  • No CPU
  • All items
  • No gold parts
  • Tracks are chosen by judges with rising difficulty per round

 Super Smash Brothers 4 WiiU

Super Smash Bros WiiURules:

  • 1v1 matches with 3 stock
  • 8 minute time
  • Double elimination rounds
  • Items, Miis/Amiibos, and custom fighter will not be used.
  • Port priority: Players may either choose port priority (lower port is better) via either rock paper scissors or a general agreement.
  • Stage Striking: The player with port priority strikes one stage from the Starter Stage list. Then the other player strikes one stage and the remaining stage is used for the first match.
  • Stage Clause: A player/team may not pick any stage they previously won on during the set.
  • Stage Bans: During the stage ban phase, the player who won the previous game may ban 2 stages from either the Starter or Counterpick lists.
  • Gentlemen’s Agreement: Any stage can be picked so long as both players agree to it.
  • Self-­Destruct Moves: If a match ends with the successful use of a  character’s self-­destruct move, the player that initiated the self-destruct move wins the match regardless of what the results screen  states. Self­-destruct moves include only Ganondorf’s Side­ B, Bowser’s Side B, King Dedede’s Neutral­ B, Wario’s Neutral ­B, and Kirby’s Neutral ­B.
  • Bowser Jr’s Clown Car Glitch: If the Bowser Jr.’s Clown Car Glitch happens, players are to pause the match and call a TO or a referee over to confirm the glitch has happened. Once confirmed, players will reset the match to the same stocks and get as close to the percents as  they had when the Glitch took place. (The Bowser Jr. Clown Car Glitch happens when the car respawns after using Up B right before the player loses their stock. The character starts to teleport around, also hit boxes and animations for Bowser Jr. change.)
  • All matches are best two of three, except winners finals, losers finals, and grand finals, which are best three out of five.

 Ultra Street Fighter 4

Ultra Street Fighter 4Rules:

  • 99 time
  • Best two out of three matches
  • Time will be allowed for button checks at the start of the match

 


Ultimate Marvel vs. Capcom 3

Ultimate Marvel vs Capcom 3Rules:

  • 99 time
  • Best three out of five
  • Default handicap and damage.
  • Players may not use any glitch that prevents the game from being played, including game freezing, game resetting, player freezing, dead body infinities, etc.
  • The winner of each round must keep their team, but can change their order.
  • Galactus is banned and there will be no multiple characters in the same game.

 Killer Instinct

Killer_InstinctRules:

  • 99 time
  • Best two out of three matches
  • No bans on characters

 


 Super Smash Brothers Melee

Super Smash Bros MeleeRules:

  • 1v1 matches with 4 stock
  • 8 minute times
  • No  items
  • Port priority: Players may either choose port priority (lower port is better) via either rock paper scissors or a general agreement.
  • Stage Striking: Players eliminate stages from the Starter/Neutral list until there is one stage remaining. The player without port priority strikes first. Then the other player strikes two stages. Then the player with port priority strikes one more stage and the remaining stage is used for the first game of the set. In summary, you would strike in a 1-2-1 fashion.
  • Stage Bans: After each game of the set, before counterpicking, the player who won the previous game may ban one stage from either the starter or counterpick list. This rule is not in effect for best of 5 sets.
  • Stage Clause: A player may not pick any stage they previously won on during the set.
  • Gentlemen’s Agreement: Any stage can be picked so long as both players agree to it.
  • All matches are best two of three, except winners finals, losers finals, and grand finals, which are best three out of five.